
You’ve always been able to distort 2D layers to provide the illusion of 3D perspective, but 3D postcards are actual 3D layers. You can also elevate 2D layers to 3D ‘postcards’ similar to the 3D layers found in Adobe After Effects. I’ve pulled in OBJ files in excess of a million polygons and, while things got a bit chunky, it definitely works.ĬS4 now lets you create a few basic 3D objects within Photoshop itself, including cylinders, boxes, pyramids, soda cans, and hats. Photoshop isn’t the best place to work on your 100-million-poly airplane, but for small and medium models it works pretty well. With CS4, you can now paint directly on models, creating and modifying texture maps with Photoshop’s standard tools: the brush, pencil, clone stamp, and so forth.
#Adobe photoshop cs4 extended full
3D objects appear with their full complement of maps, editable just like any other Photoshop documents. You also can manually protect certain areas of the image to help the process out.ĬS4, like CS3 before it, allows you to import 3D objects (3DS, OBJ, U3D, KMZ, and COLLADA) as well as 2D images. One of the coolest new technologies in CS4 is content-aware scaling, which intelligently scales your images, stretching and squashing less important pixels (say, trees and sky in the background) while preserving more important pixels, such as a group of people in the foreground. Like many past Photoshop features, these seem gratuitous until you’ve worked with them for a while then you find you just can’t live without them. You can “flick pan” documents: give them a little shove and they continue sliding smoothly across the screen before slowing to a stop.īest of all is the new Birds-eye View tool, which allows you to flip back and forth between zoomed-in and zoomed-out views and easily navigate around the largest images. Objects can be displayed as solids, lines, or points. Photoshop CS4 imports 3D objects, complete with textures. Click with the Zoom tool and you can zoom smoothly in or out, instead of jumping between discrete zoom levels as was the case. With GPU acceleration, zooming is continuous. For now, CS4’s OpenGL acceleration is largely limited to 3D (about which there will be more later) and moving around in large images-specifically zooming and panning, both of which have been subtly yet radically reformed. In a trend we’re seeing everywhere, Photoshop CS4 is making use of GPU hardware acceleration, although it’s not offloading computational tasks such as filters just yet.

#Adobe photoshop cs4 extended free
You can tear a tab off and float the document free from the rest of the Photoshop interface, even moving it to a different monitor.

Photoshop CS4 sports de rigueur tabbed documents that greatly facilitate flipping through a dozen photos. And adjustment layers are easier than ever to use (and if you don’t use adjustment layers, I’m frowning at you right now!) Layer masks now have interactive, non-destructive controls for density and feathering. The improved Screen Mode button has been moved to the top of the interface, for example, next to the new Rotate View control and a much-needed Arrange Documents tool. There are significant changes to the Photoshop UI, but nothing disorienting. Does Adobe have anything left to add? I found out. In the nearly two decades since its release, Adobe’s Photoshop has become the definitive image-editing program-an application so ubiquitous, it’s become a verb. Photoshop CS4 provides transparency, volume, and ray-traced reflections as well as shadows on any 3D object you can design.
